Gunman Contracts Known Issues and Fixes
| Issue | Where | Status | Fix or workaround | Source |
|---|---|---|---|---|
| Contract terminal is locked | The Hive | By design | Run every training course once, including the pop-up target circle. The terminal opens after the full combat training. | A Wolf in VR, Downloadable Content, Steam discussions |
| Breaching charge will not stick to the shipping container | Contract 02 | Workaround | Turn the charge 180 degrees so the side that faced you faces the container, and place it with both hands. | Steam discussions (two players confirm) |
| Stuck after the armoured juggernaut: garage and door locked, train will not move | Contract 02 | Open | No confirmed fix has been posted. Reload the last checkpoint and report it on the Discord. | Steam discussions |
| Gun or hand catches on a wall and disappears | VR | Known Early Access bug | Dropping the gun brings the hand back straight away, one player reports. Holster before squeezing past door frames. | UploadVR, 6DOF Reviews, Steam discussions |
| VR mode stays on the monitor | Launch | Workaround | Pick the VR launch option in Steam (gear icon, Properties, Launch Options) or start the game from Virtual Desktop. | Steam discussions |
| Non-VR mode still starts SteamVR | Launch | Open | Reported by several players, with controllers vibrating in the background. No official fix yet. | Steam discussions |
| Input lag and rubber-banding in flat screen | Non-VR | Player workaround | Turn V-Sync off, the fix one player suggests. | Steam discussions |
| Blurry picture | VR and Non-VR | Setting | Move anti-aliasing off TAA. In VR, raise the render resolution in SteamVR settings. | Steam discussions, LunchAndVR |
| No DLSS or FSR | Settings | Not in the launch build | Players have asked for upscalers; none are listed in the settings at launch. | Jammyhero, Steam discussions |
| Flat-screen field of view stops at 65 | Non-VR | Player workaround | Edit FPSFOV in Configs.json under AppData\LocalLow\ANB_Seth\GunmanContracts. Back the file up first. | Steam discussions (one report) |
| Mouse smoothing is on by default | Non-VR | Setting | Turn smoothing off in the controls menu. | Steam discussions, GameOnScorpio |
| No toggle grip | VR controls | Not in the launch build | Grip is hold-only at launch, which makes some players drop guns. Several have asked for a toggle. | Jammyhero, Steam discussions |
| Reloading full dual pistols adds ammo | Combat | Bug report | Reported by one player; no fix yet. | Steam discussions (one report) |
| Seated mode recalibrates height on menu clicks | VR seated | Bug report | Reported by one player on Quest 2 over Link. | Steam discussions (one report) |
| Crashes or freezes during Contract 01 | VR and Non-VR | Open | Several reports across Virtual Desktop, SteamVR and flat screen. Update GPU drivers; one player fixed black screens by launching through Virtual Desktop. | Steam discussions |
| Phone wallpaper images do not show | The Hive phone | Open | Custom music works, but images placed in the UserImages folder did not appear for one player. | Steam discussions (one report) |
Issues checked:
Before you post a bug
It is Early Access, and the developer works alone. Reports with your headset, connection method (Link, Air Link, Virtual Desktop or Steam Link), GPU and the contract checkpoint get fixed fastest. Post them on the Steam discussions board or the official Discord linked from the store page.
Performance tuning, the flat-screen FOV edit and the anti-aliasing fix for blur are explained step by step in the settings and performance guide.
Known issues FAQ
Why will the charge not stick to the shipping container in Contract 2?
Players fixed it by turning the charge 180 degrees, so the side that faced them faces the container, and placing it with both hands.
Why does Gunman Contracts not start in VR?
Pick the VR launch option in Steam (gear icon, Properties, Launch Options). Players with a Quest who still got a black screen fixed it by launching through Virtual Desktop.
Where do I report a Gunman Contracts bug?
The Steam discussions board and the official Discord, which is the support link on the store page. The developer reads both.